Game update 0.1.0
Pick or Burn » Devlog
Major Game update
Some general overview of the changes made to move forward the view of the game.
1. Improved Animation and Asset Handling.
2. Refactored Game Logic for Better edge case handling.
3. Audio System Overhaul.
4. Enhanced State Management Across Views.
5. Disbled the CRT shader effect due to latency issues on the web build. Although Windows build had no issues most of the game showcase will be done on web for now, will get back to this at some point.
Current Focus and Future Goals
- Current Focus:
- Ensuring state synchronization and keep on improving the source code
- Test game and get feedback on the current version.
- Future Goals:
- Add more enemy variety.
- Enrich the combat game-play by adding special items that can be used.
- Make use of the currency gathered as score.
Files
pike-or-burn-html5.zip Play in browser
Version 0.1.0 80 days ago
Pick or Burn
pick
Status | Prototype |
Author | LienPixels |
Genre | Adventure |
Tags | 2D, Arcade, Clicker, Pixel Art, Puzzle-Platformer, Retro, Singleplayer |
Languages | English |
More posts
- Game update 0.1.6 - based on feedback17 days ago
- Wired for exploring19 days ago
- Feedback session on 0.1.576 days ago
- Game update 0.1.178 days ago
- Working on V.0.0.9790 days ago
- Next Changes for Version 0.1.0: Follow-UpOct 18, 2024
- The Retro Feature - CRT ShaderOct 08, 2024
- Next changes for V.0.1.0Sep 30, 2024
- Game update 0.0.95Sep 24, 2024
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