Game update 0.1.8
Pick or Burn » Devlog
Release Notes – Latest Build
-
Lean-er internals
Messy probability logic refactored for clarity and easy tuning. -
Combat “Critical Hit” support
Added finite-state combat flow that recognises and resolves critical strikes. -
Balanced power-up spawns
When time / energy aren’t critical, spawn rates now feel fair and consistent. -
Relic “lifeline” boost
During tight spots, Relic power-ups are likelier to appear, reinforcing the lucky-save moment.
Pick or Burn
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Status | Prototype |
Author | LienPixels |
Genre | Adventure |
Tags | 2D, Arcade, Clicker, Pixel Art, Puzzle-Platformer, Retro, Singleplayer |
Languages | English |
More posts
- Game update 0.1.6 - based on feedbackMar 24, 2025
- Wired for exploringMar 22, 2025
- Feedback session on 0.1.5Jan 24, 2025
- Game update 0.1.1Jan 22, 2025
- Game update 0.1.0Jan 20, 2025
- Working on V.0.0.97Jan 10, 2025
- Next Changes for Version 0.1.0: Follow-UpOct 18, 2024
- The Retro Feature - CRT ShaderOct 08, 2024
- Next changes for V.0.1.0Sep 30, 2024
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