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Devlog
Next Changes for Version 0.1.0: Follow-Up
October 18, 2024
by
LienPixels
#update
Instead of following the original plan, I jumped straight into implementing the bonus feature. While this detour was both challenging and educational, it did push back the game's schedule. Now it's ti...
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The Retro Feature - CRT Shader
October 08, 2024
by
LienPixels
1
#shaders
In my previous dev log V0.1.0 , I mentioned a feature that allows players to toggle a retro look and feel for the game, giving it a more nostalgic vibe. While this sounded straightforward, implementin...
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Next changes for V.0.1.0
September 30, 2024
by
LienPixels
#plan, #changes
Pick or Burn is moving to the next phase which involves finally utilizing the resources gathered during labyrinth exploration or rather, just digging. People have brought this up during testing, that...
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Game update 0.0.95
September 24, 2024
by
LienPixels
1
#bugfix
Tthis is a follow up for : game-update-009 For the sake of the web build i will stop asking the audio source to play a sound every 80 ms :D You can try the game version v.0.0.95 here : https://lienthe...
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Game update 0.0.9
September 24, 2024
by
LienPixels
1
#update, #pickorburn, #music
You can try the game here : https://lienthealien.itch.io/pick-or-burn Changes version v0.0.9 Composed 4 short pieces out of no where. Intro has its own tune. Music is been played when game starts. Gam...
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Next changes for V.0.0.9
September 22, 2024
by
LienPixels
#music
Returning to the missing features in the backlog, I had to set aside the code for some time and threw myself into music composition. Music, although not always paramount for some games and sadly one o...
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Game update 0.0.8
September 15, 2024
by
LienPixels
What was worked on From the feed back sessions it was pointed out that: Navigating the maze one square at a time is frustrating and that a path-finding algorithm.(done) Time and energy responsive UI...
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Next changes and updates - ENG - v0.0.8
September 13, 2024
by
LienPixels
During recent feedback sessions, one major point raised was the lack of clarity around the game’s rules. Despite designing the input to be as simple as a single tap or click, the underlying mechanic...
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Game update 0.0.7
September 12, 2024
by
LienPixels
Updates v.0.0.7 1. Wall break spawns a rubble tile that it's different in color from normal tiles. https://lienthealien.itch.io/pick-or-burn...
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Game update 0.0.6
September 11, 2024
by
LienPixels
New version is out v.0.0.6 thank you all for your feedback. Fixes: - Camera size response. - Disable click Powerups once the level ended. Features: - Each power up has its own sound. - Balanced poweru...
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Game update 0.0.4
September 01, 2024
by
LienPixels
#pickorburn
Changes version v.0.0.4 Upon feed back now the camera follows the miner. Timer only starts after a the first click. Camera Pans to the exit and then back to the miner to aid when levels get bigger. Yo...
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