Feedback session on 0.1.5


Today was TUT 2025 computer graphics department project showcase, had the chance to let people try the game with out any previous instructions. Basically let the game do the talk.

- From start the miner is not on the map.


- It confusing to know what to do next.


- The loss of life is not clear, so people where getting fragged with out any previous warning.


- The paths open after digging should be clear and connected so its understandable that you can actually go there.


Give the game a try : Pick or Burn

Comments

Log in with itch.io to leave a comment.

"- The paths open after digging should be clear and connected so its understandable that you can actually go there."

Made the floor tiles clean with little to no detail so players see that it's a clear path

"From start the miner is not on the map." Fixed

"The loss of life is not clear, so people where getting fragged with out any previous warning."

I worked on this by adding a more general energy bar that is more intuitive. Lossing squares and display how much are left gives a better sense on how bad you need more energy.