Game update 0.1.1
Pick or Burn » Devlog
Bug Fixing
1. Audio library replacement:
Despite many attempts for get Flame.audio working i just give it up for flutter_sound which instead of having me create an audio pool by each sound lets me play and reuse a player taking a file path as parameter. This should help when issue of the audio not randomly playing on the webbuild of the game.
2. Improved dynamic soundFx:
Packed audios slightly different audios on list for each sound effect and call them dynamically.
3. Enemy now faces player during combat:
Had a bug here now it's fixed.
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Status | Prototype |
Author | LienPixels |
Genre | Adventure |
Tags | 2D, Arcade, Clicker, Pixel Art, Puzzle-Platformer, Retro, Singleplayer |
Languages | English |
More posts
- Feedback session on 0.1.58 days ago
- Game update 0.1.012 days ago
- Working on V.0.0.9722 days ago
- Next Changes for Version 0.1.0: Follow-UpOct 18, 2024
- The Retro Feature - CRT ShaderOct 08, 2024
- Next changes for V.0.1.0Sep 30, 2024
- Game update 0.0.95Sep 24, 2024
- Game update 0.0.9Sep 24, 2024
- Next changes for V.0.0.9Sep 22, 2024
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