Next changes for V.0.0.9



Returning to the missing features in the backlog, I had to set aside the code for some time and threw myself into music composition. Music, although not always paramount for some games and sadly one of the last things to be noticed, is still important, you can only make one good impression. I'm not a seasoned composer, but I did my best to fill the voids between screen changes with some tunes to add more value to the project.


  1. Composed 4 short pieces out of no where. 
  2.  Intro has its own tune.
  3. Music is been played when game starts.
  4. Game win and loss has its own short music too.
  5. A major refactoring of the Sound module was made to ensure previous issues with sounds .
  6. Music  not stoping issue has now been addressed.  Switched to Audiplayer instead of using AudioPool (Flame engine stuff) .
  7.  Will add Music and Sound Icons for the user to adjust if needed.


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